Kho tháng 5/2020

Thứ bảy, 09 Tháng 5 năm 2020 18:42:14 ICT

Technical Macguffin

Finally managed a Expert run on Invisible Inc. with the Contingency Plan DLC. Started out with Internationale and Archived Central, Dynamo and Parasite.

Power turns out not a problem thanks to both Dynamo and Central's ability to get 5+ power when hitting a daemon. Late game, most everything is behind 4+ firewalls, still looks scary. Data blast helped a lot. Emergency Reserve helped too. The last program was something to reduce deamon's duration by 2.

Mistake was made at almost every mission, sigh. If this was an ironman run instead of 1 rewind, it would have been a very short run. The biggest mistake was not stealing Monster's gun (and left him EMP III!) at the middle mission. Almost wanted to reload a previous save, but couldn't.

Wisp was a lot of help. Still wished for Ping, could have helped many situations. Finally realized how powerful cloaking is. Plenty more situations would have been fatal if not for cloaking, when I realized too late that the some guard would go this way, but AP was all spent. Both agents got cloaking 3 because of this.

By the end, there was no Vault mission in time to collect money from the vault card. Had to sell that card for 350 credits. But money was plenty at the end with the two agents practically maxed out where it matters (strength was very much needed due to too many items to carry). About 3k or 4k was spent on Shalem recruited last minute, giving maxed out Speed and some Anarchy. The stealing in the last mission was almost enough (700) to buy some good gun (900).

The final mission was almost deadly with a small bottleneck room between Monster's and Central's places. With often 3-4 guards in the room. Slam was able to hold most of them off in that room instead of going for Monster. Though in one or two turns, Shalem just had no safe tiles to move. Eventually he had to move out to a large room with more cover, pulling only two guard with him. The rest had to be handled by Central and Internationale stationed right before Monster's room.

All in all, a good run. Still hasn't found out how to use smoke grenades. Both Central and Internationale went down once. Central in the main mid mission. Internationale some time before (but luckily near the exit).


Cập nhật 1 lần. Lần cuối: Fri Aug 26 00:20:24+0003 2022

Tác giả: pclouds | Liên kết tĩnh | Game

Thứ hai, 04 Tháng 5 năm 2020 18:54:21 ICT

magic pragma to pretend system headers in GCC

Had to work with a version before C++14 and still wanted to have C++14 goodies, so I added those myself (chrono literal suffixes in this case). GCC complained, but could be silenced with

#pragma GCC system_header

which seems to say "this header comes from GCC, don't complain".


Tác giả: pclouds | Liên kết tĩnh